Status update

It has been quite a while since I have posted anything here on my blog and I think I owe you some updates on my work.

During February all the way until April I was busy working on features for the Sprout’s Tale game. I am still doing bug fixes and small featurs, but the team is now mainly concerned with implementation of art assets, level design and such. My involvement with Sprout’s Tale now is very limited and will continue to be so until some levels are designed and implemented completely.

Continue reading

Posted in Jungle Troll | Tagged , , , , | Leave a comment

Xbox One vs PS4 – What war?

Ever since the two consoles were revealed we were forced to watch shows and read articles about the differences between them. The players and developers alike were soon to find out the differences are not many in number and are also not that big overall.

This used to be about exclusive titles during the previous generation. The consoles themselves were so different back then both in terms of hardware, software and services that some devs were forced into working with one console alone. Porting it to the other platform initially meant rewriting a big part of the underlying technology. However technology evolved over the years to such an extent that developing for multiple platforms became a breeze in most cases.

Continue reading

Posted in Jungle Troll | Tagged , , , | Leave a comment

Art Style in Retro Games

Why retro games?

More and more retro games are being developed. I believe the need for such games was there when the indie movement really started to grow. There were lots of gamers who enjoyed the hard to beat, pixelated games of the 80s and early 90s and now they had nothing remotely similar to play. Big games made by publishers were not targeting them but a wider and more casual audience, taking big budgets and risks into account. When the first retro style games were released they were selling like hot, fresh bread and this led to a massive adoption of the genre by aspiring indie developers.

Continue reading

Posted in Jungle Troll | Tagged , , , , | Leave a comment

Love and Hate Games

This time I will write about what I think to be the best games I’ve played, the ones I came to develop a love & hate relationship with. I believe this is the best relationship to have with a game because it will usually determine you to complete it and get huge amounts of rewards in the process.

Continue reading

Posted in Jungle Troll | Tagged , , , , | Leave a comment

Social Media Marketing – Wait, What?

Starting up as an indie developer is tough. Finding the motivation to complete a game is hard, and when you finally succeed, someone more knowledgeable asks you:

“Did you market your game? You should do that from day one and maybe you will get to sell some, otherwise too bad for the wasted time and work!”

Wait, what?

Continue reading

Posted in Jungle Troll | Tagged , , | Leave a comment