Pre-Beta Screenshot (2)

Here are two more screeshots from the Wisps:The Redeeming development. First one represents the player controlled wisp’s helmet (while being modeled in Blender) and the second one being an in game shot:

Wisp helmet

In-game shot

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Pre-Beta Screenshot (1)

Hi,

I apologize for not being so active lately on the blog, but I was busy with a lot of things, one of them being working on Wisps: The Redeeming game.

Here is a pre-beta screenshot of my progression:

pre-beta (1)

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About Score in Games

Hi,

I’ve just completed the alpha version of Wisps: The Redeeming a couple of days ago. All features are in place (unpolished) and I’m so happy I can go on with its development and start modeling stuff, then preparing a demo for the sound designer/music composer and work more on fine tuning of the game mechanics to make it ultra fun.

One of the last touches I’ve added was the interpretation of score in my game, and that is what I’m going to write about next.

Continue reading

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Back to Work

I took a break from Wisps: The Redeeming project after I have completed this concept design step and got a bit involved in the development of the open source project MyPaint. Specifically, I wanted to help the developers get a fresh release on Windows up, but with moderate success, as the latest GTK library is pretty useless on Windows at the moment.

Finally I managed to get back to work and finalize some of the design ideas that were left in the air during my initial game design stage. I have also updated the roadmap section with some things completed and some that are to be done in the near future.

Stay tuned for more updates!

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Wolf Wisp

Finally the last wild wisp, the Wolf Wisp (very rough sketch, sorry for not having time to turn this into a painting):

Wolf Wisp

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Fox Wisp

This is a but unfinished due to lack of spare time, but here it is anyway: The Fox Wisp.

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Boar Wisp

Ok, here is another wild wisp form, the boar :)

Boar Wisp Concept

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Bird Wisp

Here is a quick rendering of the “Bird Wisp”, one of the wild wisp species to be redeemed.

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A Night to Remember

I guess everyone working with a computer (and knowing enough about it to assemble it or install a new OS) encounters this kind of experience from time to time, as I often do. It is that kind of experience where you try to improve something, then something else breaks, and trying to fix it gets something else broken and so on, a snowball effect takes on and when you get everything back up again, with or without the wanted improvement, you notice its 6 AM in the morning and you have to go to work soon, without having any sleep.

Continue reading

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Warrior Wisp – Front View

People didn’t really get the shape of the character I’ve presented yesterday in this post, so here it is a quick sketch of the front view of the character:
Warrior Wisp Front View

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