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Last Tweets
- Wisps: The Redeeming Alpha 52 and Facebook Contest http://t.co/WBaBXUR4 #, 7 hours ago
- Wisps: The Redeeming Alpha 52 & Facebook Contest: http://t.co/SXHZHebo via @youtube #, 2012/02/21
- Please support #Wisps : The Redeeming development by contributing to my crowd funding campaign: http://t.co/Uc7dXnD8 Thank you! (please rt) #, 2012/02/21
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.net 3d alpha version announcement Box2D bug Code coding concept design continuous refactoring downgrade dragon age Free game Freeware game front view game design game development game mechanics gameplay game testing integration jungle troll Linux logo main character map editor mechanics minecraft MyPaint namespace new game night Open Source project update refactoring rendering screenshot story test tutorial Unity Vortex Arena wcf wild wisp Wisps: The RedeemingArchives
Tag Archives: alpha version
Wisps: The Redeeming – Alpha 44
Hi there, here is a quick updates list since Alpha 33: -Menus and a logo screen have been added to the game, with fade effects on transitions between them -A new terrain system have been implemented, with automatic height map … Continue reading
Posted in Jungle Troll Tagged alpha version, announcement, game development, screenshot, Wisps: The Redeeming Leave a comment
Wisps: The Redeeming Alpha 33
Posted in Jungle Troll Tagged 3d, alpha version, gameplay, presentation, project update, Wisps: The Redeeming Leave a comment
About Score in Games
Hi, I’ve just completed the alpha version of Wisps: The Redeeming a couple of days ago. All features are in place (unpolished) and I’m so happy I can go on with its development and start modeling stuff, then preparing a … Continue reading
Posted in Jungle Troll Tagged alpha version, fun, mechanics, score, Wisps: The Redeeming Leave a comment
Get your game tested or die trying…
Hi, I decided to not code anything tonight and blog instead, and maybe treat myself with a Starcraft 2 match later (4v4 of course, cause its brainless and fun). So this evening I’m going to talk about the difficulties I’ve … Continue reading
Posted in Jungle Troll Tagged alpha version, game development, game mechanics, game testing Leave a comment

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