Tag Archives: project update

Wisps: The Redeeming Alpha 52 and Facebook Contest

Here is a new video about my game development progress and there is also a Facebook contest in it, check it out (make sure you watch in HD): CONTEST FACEBOOK PAGE: http://www.facebook.com/pages/Jungle-Troll-Entertainment/174545129257773 HIT THE LIKE BUTTON TO ENTER THE CONTEST. … Continue reading

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Wisps: The Redeeming Alpha 33

Hello, here is a new video showing my progress with Wisps: The Redeeming game:

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Some Models

Here are some models made by me and imported into Unity 3D. Not the final stage:

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Pre-Beta Screenshot (2)

Here are two more screeshots from the Wisps:The Redeeming development. First one represents the player controlled wisp’s helmet (while being modeled in Blender) and the second one being an in game shot:

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Back to Work

I took a break from Wisps: The Redeeming project after I have completed this concept design step and got a bit involved in the development of the open source project MyPaint. Specifically, I wanted to help the developers get a … Continue reading

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Project Updates…

Hello, It’s been a while since I last posted something new. Currently I’ve been busy learning the Unity engine, especially the scripting part, and through that, recreating in Unity the mechanics that I wanted to bring along from Vortex Arena. … Continue reading

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